Battle Modes

These are the game modes:
 * Team Deathmatch
 * Capture the Flag
 * Domination
 * Blitzkrieg


 * Last Mech Standing

Team Deathmatch
In this game mode, the main objective is to kill as many mechs from the enemy team as possible. Players always spawn at their team's side. When all mechs from one team are destroyed, the match ends. If the timer expires, the winning team is decided based on how many kills/damage each team dealt.

Capture the Flag
Capture the Flag is a team game and the main objective is to collect 5 flags and deliver them to your base. The flag will spawn at the center of the map. Players have a limited time to deliver the flag to their own base once they collect it, shown by a circle at the top. Failure to return the flag in the given time, and the flag will be returned.

If a flag-carrying mech is destroyed in any way(by enemy/self action), the flag will be dropped and players have 10 seconds to collect the flag and resume progress. Else the flag will be returned. The first team to deliver 5 flags to their own base wins.

Domination
Domination is also a team game and the main objective is to capture as many beacons as possible and reduce the amount of the enemy's 'tickets'(displayed as a bar: the yellow bar represents enemy team's tickets and the green bar represents your team's tickets). Players will spawn at any one of the 8 spawn points in the map and usually a beacon can be found close to them.

Beacons are represented as circles with a vertical beam: a white circle being neutral, a green circle means the beacon is under your team's control and an orange circle means the beacon is in control of the enemy. There are a total of 5 beacons to capture. The team who has depleted more tickets / killed the most mechs wins.

Blitzkrieg
Blitzkrieg is a German word and its literal meaning is 'lightning war'. Blitzkrieg is a team game and in this game mode players have to capture and maintain control of one zone which can be found in the center of the map. Players will spawn at their teams' side. Control of the zone can be accelerated by having two or more players from the same team hold the zone. If players from either team are holding the zone, control rate will be based upon subtractive method:

If 3 players from Team A and 2 players from Team B are holding the zone, it will be equivalent to one Team A player holding the zone. If an equal amount of players from both teams hold the zone, no one will take control of the zone until one or more players from a team leave.

If a team declares full control of the zone, they win.

Last Mech Standing
The objective of this game mode is to destroy all other mechs in the arena. If two or more mechs are still fighting in the arena when the timer ends, no one is declared winner. Instead, an orange banner will pop up with the text 'TIME OVER' and defeat music will be played. There are no teams in this game mode and everybody plays solo.